This is a real-time 3D game ready environment I implemented in Unreal Engine 4. It is designed with mild emphasis on subtle environmental storytelling and non-verbal guidance systems. It can already be tested as a demo. There are some mistakes and areas in need of improvement, but overall I'm satisfied with the vision.
You can download and play the unoptimised version of the game environment demo for free here:
https://drive.google.com/drive/folders/1dTyi0RKNllhuEORQcIm-IGMHFHKkxRhC?usp=share_link
Any feedback and/or criticism is highly encouraged please!